Distributed Simulation Fundamentals

Course Description

Distributed simulation first appeared in the 1960s with the development of a two-player interactive computer game. In the 1980s the DARPA SIMNET program created the first virtual world for military training by networking combat simulators. Today multiplayer online role-playing games are used not only by the military but also by manufacturing, emergency management, education and medical fields. This course will focus on the fundamentals of distributed simulation systems.

Sections

CRN Start date End date Format Location Cost
15195 Aug 4, 2015 Aug 6, 2015 Classroom Atlanta, GA $1,395
View previous sections
View Previous Sections
CRN Start date End date Format Location Cost
14628 Aug 5, 2014 Aug 7, 2014 Classroom Atlanta, GA $1,395

Special Discounts

GTRI employees are eligible for a discount on this course.  If you are a GTRI employee, please go to https://webwise.gtri.gatech.edu/gtpe-defense-technology-and-osha-short-course-discount-gtri-employees for a coupon code to use when checking out.  

Note: Coupon codes must be applied during checkout. Coupon codes cannot be redeemed after your checkout is complete. Only one coupon code can be used per shopping cart.

Prerequisites

Recommended

  • Background or training in computer systems 

Who Should Attend

Engineers, scientists and technical managers interested in simulation formats

How You Will Benefit

  • Understand the fundamentals of computer architecture, networks and distributed computing paradigms.

  • Explain the difference between parallel and distributed systems.

  • Compare the different types of simulations used in today’s applications.

  • Choose the right simulation standards for your application.

  • Describe the execution issues associated with planning and implementing distributed simulations.

  • Learn about the different simulation standards organizations.

Content

  • Computer architecture, networks and distributed computing basics

  • Simulation continuum, including simulations, games and virtual worlds

  • Distributed Interactive Simulation (DIS), High Level Architecture (HLA) and Test & Training Enabling Architecture (TENA) Standards

  • Managing time in distributed simulations

  • Interoperability and composability execution issues

  • Federation Execution Development Process (FEDEP)

  • Simulation Interoperability Standards Organization (SISO)

For Course-Related Questions

Please contact the course administrator: Margaret Loper

Instructors